This bar will slowly increase if you dont attack, and rapidly increase if you dont move as well. As it stands it seems to disable the ability to create the intrinsic contract currently. 15% increased rogue projectile velocity and stealth strike causes feathers to rain down on enemy hits. It is only visible to you. Valve Corporation. +10 life regen and +30 defense while in lava, Standing still grants 20% increased damage and critical strike chance and a significant boost to knockback, Nearby enemies are frozen when taking damage, Magic carpet deploys when out of flight time. Shatters into more high velocity rockets. This class utilizes a new Stealth mechanic that has synergy with Rogue-specific armor sets and weapons. Releases homing urchin spikes in its path. 10% increased movement speed and stealth generates 20% faster while moving. Releases a larger and longer-lasting explosion. Rogue javelin projectiles have a chance to spawn a jewel spike when destroyed. Explodes on hit and releases more energy. Emits a large electric field that releases lightning into enemies within. More specifically to the unlimited buffs because they have a weird interaction with certain calamity mod potions. as a bonus, lan's also allows for any modded buffs as well without taking any inventory space and is still balanced because you need 30 of the potion to activate said effect. This is multiplied after defense so result is the same for projectiles that hit multiple times per shot vs projectiles that hit one time but with greater damage. Stealth strikes have +10 armor peneration and deal 10% more damage. The disk can target four enemies at once. The STRONGEST Endgame Weapons in Calamity 1.5 brome 10.1K subscribers Subscribe 1.1K 61K views 1 year ago Hello everyone! Spear releases smaller spears as it travels. Crystalline Scourge of the Desert or Mycoroot Enchanted Axe Lionfish Prismalline, Kelvin Catalyst or Spear of Destiny Brackish Flask or Duststorm in a Bottle Corpus Avertor, Cranium Smasher or Fallen Paladin's Hammer Radiant Star Stellar Contempt or Elemental Disk Shattered Sun Valediction Executioner's Blade Celestus Releases several plague bees upon shattering. Increases rogue attack speed by 12% but decreases damage by 10% and adds inaccuracy to rogue weapons. Faster homing and dust particles releasing in their path. I never played Calamity before this year, and when I decided to try it out the Draedon's Arsenal weapons and Exo Mechs looked really cool, so I wanted to focus on the arsenal weapons during my playthroughs. Releases Molten Globs as it travels. Perhaps you even just want to know the basics of how calamity progresses? Anyway we can get this updated for the new calamity release? I might want to try rogue again if there was a new way to play it or Ive been playing it wrong, Occasionally dont attack for a (multiplier) of damage for your next (thrown object). The best reforge for these weapons is Flawless. This is because there's a leveling system that improves your stats as a certain class the more you use the weapons in it. Becomes larger, travels slower, lasts longer, and breaks into damaging dust. Pierces indefinitely and releases eight smaller, homing ice stars on enemy hits. You have all your mods installed, and you're ready to rock. 5 days ago. Releases spear clones instead of lost souls and at a faster rate. Depending on the armor worn, the maximum Stealth value can vary between 50 and 130, though it is able to be boosted further through the use of accessories. also pre hm summoner in 1.4 is actually better even with less weapons, because the weapons have more thought put into them then the, its a dagger but it homes in, some of the best rogue weapons are the most unique ones, Pwnage hammer is the best pre moonlord weapon and it is also the most fun to use, malachite may be better but by then the pwnage They deal rogue damage, a new damage type added by the Calamity Mod. 45% increased chance to not consume rogue items, 10% increased summon damage and 15% increased rogue velocity, Immunity to Cursed debuff and gives control over gravity, 16% increased rogue critical strike chance, 23% increased rogue damage and critical strike chance. 12 projectiles erupt from every explosion. You can also reforge them to have faster Stealth regeneration, the best being Silent.. Pierces more enemies and create a larger explosion. You must log in or register to reply here. Today I will showcase every rogue weapons present in the calamity mod of terraria!The idea was suggested by Ruste359 in the comments. This includes 155 weapons, 32 accessories, 5 new full armor sets, 11 armor helmets, and 2 modified vanilla armor sets, and new modifiers. Let's cover a few basic things about making your world, then we'll jump into getting started. If you ha. Sticks to enemies and fire laser in all directions. 35% increased movement speed while submerged in liquid. The Rogue class is largely developed, with content spread throughout the game. Throws a butcher knife. Yep, stormfront razor is overpowered. Calamity Mod Wiki is a FANDOM Games Community. . You are using an out of date browser. The official subreddit for discussing the Calamity Mod for Terraria. I've also gotten back into building after being inspired by the terraria building videos from Khaios. The scythe will not return to the player for the second time when rebounding. Press J to jump to the feed. The Lionfish is also a great weapon, boasting high damage while also sticking to enemies and injecting the Acid Venom debuff. Releases several spikes in all directions as it travels. The main purpose of the Rogue class is the Rogue Stealth Bar. This bar only appears if you wear a full set of Rogue armor. Causes cosmic explosions on enemy hit that do 1.5 times the weapons damage and inflict the. 1/15 (6.67%) chance for enemies hit to drop 1-3 gold coins. its not worth. I checked the code and it looks like this is happening due to the heartofdarkness respawn method in your RoguePlayer.cs. Lower defense, lower damage and not to mention most rogue weapons had a melee variant. Stealth strikes inflict Armor Crunch, deal 10% more damage and cost 1 less unit of stealth. My loadout is: Dedalus armor, rogue emblem, skyline wings (working on it), frostspark boots, deific amulet, and obsidian shield (working on it). [20:01:42] [1/ERROR] [Terraria]: System.MissingFieldException: Field not found: 'CalamityMod.CalPlayer.CalamityPlayer.stressMax'. If I disable your mod I can create and apply the intrinsic and it seems to stick while your mod is active, but creating it doesn't work while both are running. Same: it looks like you use outdated version of Calamity. Your potion options include the same Flasks that Melee uses, plus potions that reduce enemy defense, buff stealth regen, or make specific weapons better. One of them has the game, the other includes the music. There is a problem though, you're mod breaks fist weapons from the WeaponsOut mod, just thought I'd let you know, hi i decided to make a character with rogue build and i see your mod so i tried it out, after playing couple of minutes and see this damage, is this supposed to happen or is this a bug ? Increases melee and rogue critical strike chance by 5%. Enemy hits release more globs. I'm sorry this doesn't go further on into the playthrough, but my intention with this guide is solely to help those who are considering playing get started. Travels slower but farther while releasing more fossil shards. JavaScript is disabled. Unlike vanilla Terraria, in Calamity it's much more important to pick your class from the get-go. Your world is made and you're finally in the world! It may not display this or other websites correctly. So you want to play calamity, but you're lost on what you need to download for it to work? The following stats are what are granted when at maximum Stealth, listing the lowest max of 10, a typical player's max of 150 (Auric Tesla armor and an Eclipse Mirror), and the highest possible max of 200 (Auric Tesla Armor, Eclipse Mirror, Dark God's Sheath, Silencing Sheath, and Ethereal Extorter).Note that once at maximum, every point counts toward +0.67% rogue damage instead of +0.5%. I hate hate hate mana reliance, and using infinite mana stuff is too cheaty for me. Terraria Calamity mod added a new Rogue weapon Seraphim, and it is perfectly balanced. 5% increased rogue damage. The Rogue class is largely developed, with content spread throughout the game. There will be certain bosses that absolutely no one does with rogue unless they're doing a challenge run, for example. Throws all four types of spheres at once. You will find yourself using weapons such as Consumable Throwing Weapons (like axes, grenades, spears), Javelins (Which are endless throwing weapons), Boomerangs (Returning weapons) and Bombs (Big bang, slow fire rate). Upon executing a stealth strike, the player's stealth will be consumed. 15% increased rogue projectile velocity, stealth strikes summon lunar flares on enemy hits. Splits into six copies and emits a larger, lingering explosion. Hopefully this guide will help you out! Summons three homing lightning bolts from the bottom of the screen. Bounces between enemies four times before exploding. Beginners Guide to Calamity (Outdated, probably wont update), (outdated. Rogue projectiles explode into homing souls. Throws five at once with higher damage over time. Rogue projectiles very occasionally summon moon sigils behind them. Lemme hook you up with some knowledge. Or maybe you don't understand how to get started? Bounces of off enemies and blocks three times, each bounce generates three additional fragments. Throws three short ranged boomerangs as-well as a spread of homing, gravity-affected icicles. 11. It's a solid weapon and useful for multiple bosses, but not overpowered. Show more Terraria 2011 Browse game Gaming. Normally, cadance overrides lifeforce for balance reasons but the unlimited version that luiafk provides ignores this restriction, thus giving 20% more hp that it should. You should also visit the calamity wiki for more info on weapons, armor and other stuff. Press C to consume 25% of the player's maximum stealth to create a protective dust veil which provides +6 defense and +2 life regen. What i really want from this mod is to change lucky and precise, the accessory reforges. 1. In other words, it's a class designed for a different game that's played in a different way. i wanna start a new playtrough on calamity mod with my friend.He wants to play rogue i want to play melee but i heard melle is too overpowred.the bosses will be in death mode and master mode i donts want to demolish them in 30 seconds so will . valediction is insane and will carry you for a while, executioners blade is 10/10 weapon and will carry you until celestus, "elemental disk is a disappointment" ur a disappointment, elemental disk is insane and carried me through providence. 12% increased rogue damage, 15% increased rogue projectile velocity and stealth generates 10% faster. I love this mod so far, would it be possible to get it to work better with Intrinsics? its what i used to defeat moonlord, but you can farm corpus avertor if you dont want to have to worry about aiming. Empyrean Fire spark which falls to the ground and lingers for a few seconds. Heya! Emits a much bigger explosion that hits twice. The Bandit Npc gives you a massive variety of powerful Rogue items and weapons, so go to her whenever you kill a major boss for new items. Throws two at once and spawns coral shards on enemy hits. Becomes fully-powered and causes stars to fall from the sky. 1 / 2. Loved the Rogue class and it would really be better to get used to it with this mod, but this mod is not compatible with Terraria Overhaul um so I downloaded recent updates for mods and I something broke. it is very good vs bosses and WOF. This mod focuses on improving rogue class experience in Calamity mod. Boosts rogue and ranged damage and critical strike chance by 5%. This is the last real section of the guide, and It's finally time for the best part of the mod. Join. Stealth strikes only expend 50% of the player's max stealth, 6% increased rogue damage and increased rogue critical strike chance. 1.4.4.3, still crashes with luiafk menus. The is a Calamity Rogue Class Guide showing Builds and Loadouts at each stage of Calamity making your Rogue OP in Normal, Expert, Revengeance, and Death Mode!Rogue Guide Timestamps:0:32 - Pre-Boss2:51 - Pre-Perforators/Hive Mind4:11 - Pre-Skeletron5:49 - Pre-Slime God6:45 - Pre-Wall of Flesh (WoF)7:07 - Pre-Mechanical Bosses9:33 - Pre-Calamitas/Plantera10:51 - Pre-Golem11:44 - Pre-Lunar Events13:24 - Pre-Moon Lord15:14 - Pre-Providence16:38 - Pre-Polterghast18:01 - Pre-Devourer of Gods (DoG)19:12 - Pre-Yharon (Phase 1)20:28 - Pre-Yharon (Phase 2)21:40 - Pre-Supreme Calamitas (SCal)24:00 - Endgame / Boss RushTo see more about the Rogue Class in Calamity, check out my Terraria Calamity Death Mode Raiden the Rogue playthrough!I have been inspired to create Terraria content on YouTube and play Terraria again in 2020 inspired by PewDiePie Terraria live streams, ChippyGaming/ChippysCouch, HappyDays, and Leviathan. also, kelvin catalyst isnt that great for bosses, but its a great weapon for events and farming for stuff, Thanks! Im kind of new to modding and wanted a challenge, so this really helped. Not just that my summon damage is boosted too like that. Well, I think this mod is really great but, I found a bug in my game. For every point of Stealth, the player becomes slightly more transparent (this will not affect the player if they are near a town NPC, and can be disabled via configuration options), and the following stats are granted. Increases weapon damage deviations from 15% to -7.85%/+12.05% damage on weapon hit. stealth strikes only expend 50% of the player's max stealth. All of these, and the upcoming concepts are based on the current in-game design. Is there something Im missing. Probably won't ever update this again, but who knows! Lasts longer, pierces more enemies, and releases sun orbs at a faster rate. I personally always use the weapons that the last boss I defeated dropped. This item will only be visible to you, admins, and anyone marked as a creator. brackish flask and duststorm are good for slow, big bosses. Stealth strikes cause a circular fan of seeking cosmilite knives to be thrown. 12. r/CalamityMod. id recommend trying to find one asap. Advertisement Coins. Travels faster and releases several sparks as it flies. Releases 3-5 additional bubbles that inflict the. id highly recommend farming for the spear of destiny as soon as you get into hardmode. six digits, on a weapon with a listed damage rating of 10(+3). +10 maximum stealth, 10% rogue damage but reduced life regen. . The healing orb heals for 10% of the projectile's damage. Grants 4 defense and 10% movement speed. You're almost ready to start, but there's just one more pressing matter What do I do once I've familiarized myself with the contents of my starter bag and activated whatever extra modes I want to active? For a better experience, please enable JavaScript in your browser before proceeding. Stealth increases whenever the player is not using any items or weapons. I have the most recent version. (love the mod BTW), It's interesting to see a mod that heavily improves the Rouge class from the popular mod. This effect has a 3 second cooldown before it can be used again. Reduces enemy aggression outside of the abyss. Decreases rogue attack speed by 20% but increases rogue damage and critical strike chance by 12% and projectile velocity by 25%. DaDuje910 2 yr. ago. Additionally, the stealth charge can be monitored through the stealth Meter towards the upper left-hand side of the screen. Reduces mana costs by 15%, increases the velocity of ranged projectiles, increases rogue damage by 15%, increases melee speed by 10%, and increases max minions by 2. Once you have your mods downloaded, go into your controls and add some hotkeys. They are usually thrown from the. 3% increased rogue critical strike chance, +5 defense, +10% increased damage reduction and +30% movement speed while submerged in liquid, 7% increased rogue critical strike chance. Releases homing fungi spores around the player. This mod focuses on improving rogue class experience in Calamity mod. That's the beginners guide to Calamity. For a better experience, please enable JavaScript in your browser before proceeding. Stealth decreases when the player uses items or weapons, regardless of whether or not they are moving. Does rogue continue to be fun and viable or should I start looking to ranger? Homes in after ricocheting, gaining 20% increased damage per ricochet. When I'm not lazy i'll do just that. Causes 1-2 shurikens to appear on enemy hits. Rogue proficiency boosts the class's damage and critical strike chance, while also uniquely boosting projectile speed. Throws three at once with higher velocity. Rogue stealth will not boost throwing damage. It may not display this or other websites correctly. The stealth bar is also really annoying to fill as its hard to not attack when bosses are constantly attacking you with insane damage projectiles (especially post ml), So far in calamity ive played through with rogue, mage and couple hpurs ago I just finished my summoner run. Max stealth is indicated when the stealth meter turns yellow. lionfish is available as soon as you can go into the abyss. Causes three typhoons that deal half the weapons damage on enemy hits. The is a Calamity Rogue Class Guide showing Builds and Loadouts at each stage of . All three spears home more aggressively, ignore tiles, and pierce more. Leaves a trail of lingering flowers as it travels. Thankfully, the Calamity mod is very well balanced, so it works most of the time. Travels farther and causes more lightning strikes to appear. Hey, I don't know if this is a mistake on my end, but I've come across a couple weird bugs using this. This video shows the best loadouts for Rogue Class throughout Terraria Calamity mod v2.0 (Terraria 1.4 Port Update), divided into 15 stages. You must log in or register to reply here. Additionally goes much further. Rogue attacks inflict Poisoned, Venom, and releases toxicclouds. 1.4.5 broke this mod. Overall, Rogue is the perfect class to use if you want the full calamity experience on the first try. Releases homing blood orbs on enemy hits which heal the player. It seems like this mod in combination with my other mods caused a massive increase in damage.