Well this ruckus (and carnage) you've caused at the Sith Base is quite illegal and you're going to be held for it. And with that, we're free to leave Manaan - you've done everything you needed to here! 2.World Expat Cup. Destroy the harvester, then when you're on trial tell the Selkath the truth about the firaxan shark. In order to reprogram it you'll need to do the following at the Kolto Tank: 1. After you refuse or pay her you'll have the opportunity to speak with the Sith again and earn some Dark Side Points. But the charges you are faced with are far more grave. Both locations are marked on my map above. There are some opportunities for Light Side and Dark Side Points from talking with Queedle, for more information check out my Queedle Side Quest page. As for the Datapad, that's found in the far northeastern most portion of the Sith Base and is optional but still worth getting. Then, go through the next door to an empty room. 3rd Answer: 64
Talk to him and he'll ask you about why the Republic is hiring mercenaries. Listen to him and be on your way. Then, go north through this small, empty room into the next room above. I have tried every combination of options I can think of with no success. There may be a hardware conflict in your system. 9. Any time a Firaxa shark approaches you make sure you activate your Sonic Emitter to defeat it. From here, head back to the Republic Embassy. There are no Light Side Point opportunities during your conversation with them. The droid will open the south door then patrol back and forth along the corridor, but it is too fragile to serve as more than a temporary distraction for what lies beyond: a Sith heavy trooper patrols back and forth just inside, while a Sith elite trooper stands on the south side of the room and a Sith grenadier stands in the southeast corner. After your conversation with Kono and Sami you'll be given the option of killing them both for Dark Side Points as well. kotor how to not get banned from manaankotor how to not get banned from manaan honda grom finbro 235cc Back to Blog. Professor_Gai 2 yr. ago. Once in this room, head up and right through some doors to the Starboard part of the ship, where the pods are located. The familiarity you gained in your successful defence of Sunry will aid you here, human. 2. You can also turn down the difficulty to make the vents do less damage then just use the Burst of Speed Force Power and run through. When you pass through this area for the first time you'll be asked to pay the 100 Credit docking fee for Manaan. 3.US Open CHAUNNA Cup (U- 17 & Open Division). It's very important you grab this item because you will need it to kill the Firaxa Sharks when you wear the Environmental Suit outside into the water. Pay close attention and inch your way through this hallway to finish. Beyond the door at the north end of the corridor on the east side of the flow control room is the security computer room, whose west side is mined: There's also a Sith grenadier with a Disruptor Rifle and three Thermal Detonators on that side and a Sith heavy trooper in the southwest corner, while two Sith elite troopers stand to the east, on the north side of a desk. Once through the door, more Assault Droids will be there to greet you. Here on the bridge you'll face off with a slew more of Sith foes. 3. The whole ideal of the planet is to not take a side, and truly taking either side will end with you being banned from the planet for one reason or another. But there's a footlocker here with a Plasma Grenade in it. Going through the other door out of this room will lead you to a melee of Republic and Sith soldiers going at it. The most direct route to complete your mission for the Republic is through the north door; beyond the east door is the secondary entrance to the base via the transport from the Sith private docking bay, and the flow control room further to the northeast.. Droid Repair []. You don't have to interrogate the prisoner. With that in mind, go into the next room when the coast is clear and examine the bodies. Manaan is an aquatic planet in the Pyrshak system and home to the amphibious Selkath species. There are two pressure doors in the east wall, each with a door control and a meter between them. In this area you'll also meet Queedle, an Ithorian that holds the 3rd fastest time on Manaan but needs some Credits to upgrade his Swoop Bike otherwise he'll never do better. i could'nt figure it out either. Beyond the north door the corridor curves west, where it's patrolled by a Sith heavy trooper. You can fool around with that computer console as well if you'd like otherwise, ignore the door to your right (it's a dud). Additionally there's a locker with someone stuck inside of it. Just south of the Sith Base you will find a droid shop run by Yortal Ixlis, if you help get Sunry off the hook in the Sunry Murder Trial Side Quest then this shop owner will offer you a discount on everything he sells. In them you will find 2 CryoBan Grenades and 2 Medpacs. Flow Control: To solve the Flow Control Room 'puzzle' in the main room that connects both corridors activate both of the "Door Control" panels then enter the northern most corridor. star citizen laranite mining location; locum tenens new zealand salary. Juhani's Past (Can start anywhere but Dantooine)
Genoharadan: At this location you'll find someone named Hulas who will only speak with you about the Genoharadan Side Quest if you're alone. It's not my fault! You'll find when the smoke clears that Bastila isn't here, so continue forward and around the control panels and through another door, heading to the escape pod area of the ship. 6-A Side Mini Football Format. hey man i keep getting banned from manaan i destroyed the harvester but i jus cnt seem to not get banned can u help? The door to your left is a dud, so the only other option is so go up and through the door there. You'll want to access the planet again, just in case. In addition to simply getting the equipment out of the foot locker, you'll also get experience, your first experience "dose" in the game. StrategyWiki has a detailed explanation on how to do it. Make sure to search the corpses to find goods. Of note, I dont have any skill points allocated to persuade, but Ill be pretty pissed if that by itself makes this mission impossible Any suggestions on the correct order to break the prisoner? Plead not guilty
The way these vents work is there are always two which have no steam blowing out of it and they switch on and off in an ascending/descending order. The elite Sith soldier in there should have on his person an Ion Blaster and Prototype Vibroblade. Board of CHAUNNA (6 a side Soccer) Federation for India is an Affiliated body from Asian Chaunna Soccer Confederation/ ACSC & patronise by World Federation/ WFCIB based at United States of America with worldwide patent for name & logo for this sport. He's gone completely mad because he's been attacked by Selkath and Droids something isn't right down there! The story goes like this - basically, the Republic has broken the treaty with the Selkath and the Sith and has gone underwater in Manaan. Fill injector pod
5.National Sub-Junior & Junior (school level). Avoid choosing "Relax. Back in the dormitory, Shasa stands to the left by the west wall while three Selkath apprentices stand to her right. Sonic Emitter (SE): There are two of these hidden in the Hrakert Station, one is marked (SE) on my map above. I'm not here to threaten you.". CHAUNNA played into a mini size of ground with (6 + 3 a side format), Federation for India is an Affiliated body from Asian Chaunna Soccer Confederation. If you try to open the one to the north on the left: The chamber to the south on the right is empty, but you receive a similar message if you try to open the second pressure door once inside. oh well, i did'nt like that planet anyway it was definitely disapointing. If you enter from the south, these four can be engaged in combat without attracting the attention of another Sith elite trooper and Sith heavy trooper at the north end of the room, with another Sith war droid in the northeast corner. It's one or the other. He'll talk to you frantically but good luck trying to get him out! Even if you try to sneak past her, she challenges you: The Sith diplomat Commander Grann and four war droids came down in the elevator: if you did likewise, you're moved behind the console to the north, nearest to the Sith security officer: Do not turn your back on her or the Sith diplomat, as both have the ability to Sneak Attack. Go straight back in this corridor to a computer console. Three Selkath are lying on the floor of the medical room, two dead and one dying: This appears to be a small token of a personal nature. Explain to the Selkath High Court what happened when they take you into custody
Find Roland Wann (in the same place he was before, behind that little computer terminal in the first room of the Republic Embassy). But doing both will net you extra experience and take care of the foes in that room good and quick. 2023 GAMESPOT, A FANDOM COMPANY. Helped me out ode got it on first try doing this lol thank you, https://www.neoseeker.com/forums/3375/t254726-interragation-with-sith-spy-in-republic-embassy-please-help/, Youre awesome I have all kinds of persuasion and I still wasnt getting the job done, Dude, your character is the only one who CAN have points in persuade, what on earth were you thinking? As you sloowwwwwly move leftward, you'll eventually see a well-lit door leading back into the underwater base. Head back to the submarine at the Republic Embassy and work your way back to where the Twi'lek was. It explodes as soon as you get off of it. i have gotten through several of the first patterns but the last two are much harder than the others. First, send your application to register yourself from belonging place with Photo + photo & Address ID and on the basis of federation recommendation. Go to your foot locker in your chambers (where you currently are) and grab and equip your gear. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. CHAUNNA played into a mini size of ground with (6 + 3 a side format) game for all over India (Bharat) & Indians living outside country. Then go through the door. And now, on to the walkthrough. 5. The Knights of the Old Republic CD may have been removed. Either way it doesn't effect anything. Board of CHAUNNA Federation for India is an Affiliated body from Asian Chaunna Soccer Confederation/ ACSC & patronize by World Federation for CHAUNNA Board/ WFCIB. Essentially you're given two paths on how to return everything to normal - one path will give you Dark Side Points and the other Light Side Points. Here, you can go up or left. Before going back out of the hatch behind where the scientists are located, go back to the little room before where the force field was. Now, go back to the room with the scientists. These two will give you a run down on what happened in the facility and how you can fix the insane Selkath problem and return everything to normal. Tell him he is Selkath food to trigger a fight with him and get some Dark Side Points, otherwise say whatever you want. In here, you will do battle with nutty Selkaths. Or that you were there for diplomatic negotiations and they attacked you. You don't have to do either, or you can do one or the other. There will be a computer to the east you can use to download the entire map for the area if you'd like. Indian players shall ready for below mentioned tournaments. Those who are looking to play the way of Luke Skywalker will find help within this guide and walkthrough, but some parts might be incorrect for the path you choose. You're going to want to head to the Republic Embassy next where you'll want to speak with Roland and give him the Data Module. It'll get you Light Side points, but feeding poison into the ocean will get you Dark Side points and kicked off of Manaan. If you haven't been approached by Shaelas, the door to the training annex will be locked. Sith: On your first trip through this area you'll be stopped by a group of Sith who demand you pay a toll. So what do I need to tell the. tonkawa tribe cannibalism This corridor is patrolled by a Sith heavy trooper: The corridor to the east of the security checkpoint and secondary entrance curves north to a door labelled Flow Control Room, beyond which is the south end of flow control: a Sith captain stands by the south computer power conduit, while a Sith war droid stands in the southwest corner and two Sith elite troopers stand just beyond, to the south of the corridor exiting to the west. Kill them all and search their bodies. You'll also meet Casandra Mateil in this area whom you can threaten for Dark Side Points. As far as story objectives go, we're after the Data Module which is found on the Broken Droid and the Datapad which is found in the northeastern most room of the entire base. Go underwater to the Hrakert Station
Additionally, it's taking mercenaries left and right to protect the Republic people down below from dangerous Manaan creatures, but most have died. He even provides you with some clues. New comments cannot be posted and votes cannot be cast, A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake*, Press J to jump to the feed. Carth's Son (Can start anywhere but Korriban). Xbox Game Pass Is Having its Best Stretch Ever, The Simpsons Hit and Run Designer Wants to See a Remake - IGN Daily Fix. Fill injector pod
If you fail to answer the Selkath court exactly as you see above then you'll be removed from Ahto and sent back to the Ebon Hawk. Talk to him, calm him down - hell, even offer to bring him back up to the surface. Dump container pod 6. The door before the submarine will say "Restricted Access" which isn't true anymore, since Roland Wann gave you a passcard. kotor how to not get banned from manaan . He frantically tells you of his plan to escape these waters and the crazed Selkath "mutants" (as he calls them) back in the underwater base. Jolan Aphett: This man is a Pazaak Shark and will play games of Pazaak with you for 200 Credits a hand. There will be no opportunities for Light Side Points when talking to him but you can earn Dark Side Points by sticking your lightsaber through the locker and killing the man. He'll tell you to get in the escape pod with him. [All . Once you've acquired both you can head out to the Sea Floor via the Pressure Door in the southern portion of the area. You'll find a broken droid you can fix and use for yourself if you want. How do I solve (temple catacombs tile pattern)? Another footlocker near the front-end of the hangar will reveal 3 Antidote Kits. 7. Apart from the entire aspect of choosing your path as a dark Jedi, a light Jedi (or even a chaotic neutral Jedi), you make countless choices throughout the game in your actions and in speaking with other characters, NPCs and otherwise. it says im banned. Then, go back into the water. There's a footlocker to the left by the north wall in the northwest corner, and another to the right by the south wall in the southwest corner: Beyond a door in the east wall is a small chamber with another footlocker by the southeast wall, which is mined: This datapad will convince the missing Selkath in the dormitory that the Sith are evil without persuasion. Then, go back up to the Republic Embassy via your submersible. Go to the Manaan Docking Bay and open the door to the Private Hangar - it's marked on your map. Home. Good to have. From where we battled, go left down the corridor to yet another door. Go forward through the door now, where you'll find a purple force field blocking your way through one of the corridors. The harvester malfunctioned! Then, go back to where we fought the droids at the beginning of the corridor, and go right through the door there. but there must be a way. Much like the other merchant on Manaan, if you help get Sunry acquitted during his murder trial you'll receive discounted prices at Tyvark's store too. Beyond the north door of the security checkpoint is a corridor with a door in its west wall, beyond which is the south end . (cause we all know every one is playing good their first time through), cause we all know every one is playing good their first time through). Press question mark to learn the rest of the keyboard shortcuts. 3.South India (Boys & Girl) Sub-Junior, Junior & Senior. hippie communes in california. Aside from these two items everything else in this facility is optional. East Central Manaan is where you'll find the Republic Emissary which you'll be visiting numerous times as you complete the Manaan Story Quests. When you follow him, he'll tell you to keep moving and then a shark will kill him! Then go forward and through the next door, into another corridor. Bastila's Mother (Can't start on Manaan or Korriban)
Controlled by the Rakata before the founding of the Galactic Republic, Manaan became independent following the collapse of their Infinite Empire and the Selkath ruled the planet . But when the conversation is over, you can certainly go back up to the surface yourself and take care of the final side quest on this planet Head back up to the surface and work your way to the Ahto City Cantina vicinity. Say you were searching for the Selkath Youth as part of the Kidnapped Selkath Youth Side Quest
For locations on every point of interest check my Manaan Companion Guide. Choose to decrypt the passcard, interrogate the Sith or just break into the Sith Base
Some story events will be marked too along with rare or good items if I felt that they were worth mentioning. You'll eventually come to the Kolto Control Panel. For the most part the only thing you really need to use the PCs for in the Sith Base is to disable the Force Field in the Security Room. There is no one way to do this, you basically just keep trying different things until it eventually works. If I report this violation to my superiors the Republic will be banned from Manaan - but I do not wish to do this. I chose to destroy the harvester. You felt like showing the Sith who was boss after they tried to lure you to the dark side or offer you a job. This guide is designed to be used as a companion while you're playing the game, hence the name "Companion Guide". Kidnapped Selkath Youth
Canderous' Honor (Can start anywhere but Tatooine)
Kill the easy foes and search the footlocker at the left side of the room for a Frag Grenade,Concussion Grenade, and Poison Grenade. Choose whatever guide you need for the planet you're going to below. When you're doing the Genoharadan Side Quests you'll meet Vek in this area too for the Ithorak Guldar bounty. When you're outside you will want to follow the survivor out to the sea floor for a scene. Working for the Republic and entering the Sith Embassy to steal information or retrieve data the Sith had stolen. Be nice to the planet and access fuel tank pressure control. My Companion Guide will show you an overview of each location on each planet along with any points of interest on that map you can visit. Well that's where you'll go to use Sonic Emitters as well - I'll let you know when to use them. How do i get to the training annex in the manaan sith base? 8. After talking with them and learning how you can reach the Star Map you'll be given the option of killing them for Dark Side Points. 4. The only downside is that you will be banned from Manaan and take a sizable Darkside hit, although this can obviously be a good thing if you're playing that alignment. I was investigating the disappearances of young Selkath. The Mek-Sha stronghold is a base of operations to control your local crime syndicate or run your own nightclub for the local miners to unwind, and is one of the many types of player housing you can get in Star Wars: the Old Republic. Talk to Roland at the reception desk and ask him about the Star Map, he'll have information for you but will be unable to tell you anything until you help him out first. I have this datapad as proof that the Sith are up to no good! You mean you never walked to the star map and actually walked all the way back and exited the level? One thing you need to keep in mind is that, if you followed my walkthrough, you'll have two Sonic Emitters to use. Beyond a door labelled East Barracks in the south wall is a small barracks with a Sith grenadier with a Disruptor Rifle and three Thermal Detonators at its east end and a Sith heavy trooper at its west, which is mined with a footlocker by the northwest wall. Otherwise, as you arrive a Selkath apprentice is running through the open doorway, letting you in. Last but not least, when playing the game I liked having a checklist that reminded me of how and where to update the story on each planet, so I have included that at the top of each page too. Although there are seemingly many doors out of this winding corridor area, all but one are broken. Once they're slain, check their bodies for any goods and then open the foot locker at the right side of the room to find two Frag Grenades, a Short Sword, a Long Sword and a Combat Suit. Website: http://www.almarsguides.comPatreon: https://www.patreon.com/almarsguidesFor more guides and information about each game be sure to check out my webs. When they are slain, inspect their bodies for. Decrypting the Sith passcard is a logic puzzle, interrogating the Sith prisoner is easy if you have high [Persuade] and breaking into the Docking Bay is the pure combat approach. You'll have the opportunity to [Force Persuade] your way out of jail and not pay anything if you go this route. And with that, he gives you 500 Credits. sorry I had no idea how to get back ethier. From StrategyWiki, the video game walkthrough and strategy guide wiki. Following that conversation, he informs you that you are responsible for taking care of a passenger on board the Endar Spire named Bastila. Once you're inside the Sith Base our main story objective includes obtaining the Data Module and the Datapad. Inside of this base the other 'puzzle' is the red steam vents in the northwestern part. Basically, so long as you hit both Door Controls in the main room you'll be able to pass through each corridor with no issue. If you haven't activated the Sunry Murder Trial and you speak to Judge Shelkar again after presenting the datapad from the training annex of the Sith base, or the token received from the dying Selkath in the medical room: If you retrieved the encrypted data module from the disassembly room before leaving the Sith base, then you can return it to Roland Wann in the Republic Embassy in East Central. Once you do this you'll be able to move through each corridor one by one without any issues. You'll need to move leftward now. im banned too, but they banned me for lewdness, drugs and urinating in public (the side of some church - big whoop)..we are talking about Salt lake city right? You've lived up to your side of the deal, now it's time for him to live up to his. It's definitely worth visiting here a few times throughout the game since the vendor here sells some of the best items in the entire game. There is only a single set of answers you can give to the Selkath High Court that will not result in your ban, they're mentioned below. Transfer from injector to container
of this worlds most popular game. All Selkath 'apprentices' only use blaster pistols, with no Force powers. What this means is there is a chance that you'll get a dialogue prompt from your Companion like [So and so looks like they want to speak with you] which will advance their personal story line - or you might get an NPC that approaches you and starts one of the Companion Side Quests.