Burst of Speed is a great Force Power to work towards as well. I suppose that if you're going DS you could just get the Affect/Dominate Mind powers, but I would definitely not totally ignore the Persuade skill. The Jedi Consular far outweighs any other class and build within the game once you get into late-game stages, and you'd be doing yourself a disservice in not choosing it. Take the Dueling feat, and the Flurry and Toughness feats make this build even deadlier in battle. If you would like to understand more about the mechanics that KotOR is based on, I am happy to answer questions. strength dex cons ?! bro im a sentinal and i spam the LIVING HECK out of force speed and heal. And thats why weve written this guide. The games recommended is a good way to start. so . guys. These extra options can earn players some extra credits, but they can also let characters talk their way to victory. Other ranks are obtained at level 5 and 9. I'm starting a Jedi Guardian (Just finished the Sith Lord path), but I dunno what kind of build I should start it off with. Espaol - Latinoamrica (Spanish - Latin America). Head: Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. CON affects your health and somewhat more importantly the implants you can equip. I am also an avid gamer and have researched the history of electronic entertainment extensively. Theyre going to get Force Powers on a regular basis, and get more Force Points to spend on them as well. I have two more builds to write, so look forward to Jedi Battlemaster and Jedi Shadow. These in conjunction with one another give you a 13-23 or 14-31(on dark side opponents only) damage boost, a 2 defense boost and a +4 attack bonus. When it comes to the best, however, these builds are considered top tier. I take your point quite well. Consular. Bao Dur is a pretty unorthodox character and requires a little thinking outside the box. This guide details how to build and play the optimal jedi consular or guardian, including passing all persuade checks and maximizing HK-47 with the repair skill, which unlocks all of his story dialogue. As a guardian you probably only have one point to put in each level. DEX is defence, and could be used for your to-hit chance if it's higher than STR, but it won't give you a damage bonus so it's not too important. Build: Soldier Light Guardian, HK-47, Jolee. Force Jump reduces the need of Speed pretty easily, so whenever you can, charge your enemies. I have conducted scholarly research on, and written about, the use of ballooning for reconnaissance purposes during the U.S. Civil War, tort reform, voter initiatives and referendums, the formation of civilization, Ancient Rome, Mesopotamia, and the major religions. Kind of an Eldritch Knight kind of thing. How can I make Bao-Dur an effective Jedi Guardian? Feel free to critique it with better sacrifices needed in keeping 13 and 17 onto skills after buffs for a soldier guardian. Playing without it limits item choices in a huge way. This is the character to pick if you want to focus on Force powers over combat. After players choose to embrace the Light or Dark Side, prioritizing these abilities is recommended: Once players have reached Level 15 and sufficiently embraced their journey down either the Light or Dark Side, a Prestige Class can be unlocked. (Because that way theyll reach the ground much faster. This build primarily uses blasters, but when enemies get too close, switch to a lightsaber. Go for Dueling, Jedi Defense, Regenerate Force Points and some Lightsaber Specialization along with Finesse: Lightsaber. You need to sign in or create an account to do that. The Primary attribute of this build is Wisdom. His Tech Specialist levels also don't stack with his Jedi . Prestige classes. Then Repair catches my eye, seems interesting in this game. This item will only be visible in searches to you, your friends, and admins. I'll definitely do flurry this time, as for skills it seems persuade will be my cup of tea, just like the first game. Since players only have a limited number of points to allocate to these. Always, always, ALWAYS get Master Speed. For your crystals i always use my characters unique crystal and the Solari Crystal +3 damage +3 attack and 1-8 damage on dark side opponents. Weve taken a good long look at the attributes, skills, and feats that you should focus on getting as soon as you possibly can. MORE: Star Wars: KOTOR - Awesome Side Quests You Shouldn't Miss. Expect to reload the game a lot. After Weaponmaster is a great Prestige class. It would help if you paired the build with offensive force abilities such as force choke and force storm. This is, by no means, the only way to go when choosing a Guardian build. All rights reserved. Can anyone recommend stats, skills, feats, gear etc. The boss fight at Taris is particularly hard at a low level, even for the Soldier class. This build is best when the character starts as a Scoundrel and then picks the Consular Jedi class later. If armor, what powers should he take? There are also concussion, cryo, adhesive, poison, and sonic grenades. I tend to just put everything into strength, since I'd rather have the +1 damage than +1 AC or +1 HP/level from dexterity or constitution. Wow! A higher Intelligence grants more skill points per level. Can my saved game in KotOR be used for anything in KotOR 2? Focus on Wisdom, Dexterity, and Constitution points. You need to sign in or create an account to do that. Will he be an effective unarmed combatant despite lagging behind in his Unarmed Specialist feats, or should he use a lightsaber? Obviously, this build requires starting as a Scoundrel for the Stealth and Sneak Attack skills. I've played a strength guardian and a dex guardian in KOTOR2, and the dex build faired far better against the end boss than the strength build did. I'm actually doing a cross-class character with a Guardian and a Master hybrid. Force powers tend not to be important in this build. That's Gurren Lagann. Two-weapon fighting lets players dual wield blasters which is what players want. She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. This item will only be visible in searches to you, your friends, and admins. i am lvl 3 now .. and dont know what i have to max oder lvl now :D. Anakin Skywalker used Djem So and Shien not Ataru.only time he used Ataru was with the two saber dueling on Geonosis against Dooku with the Jar'Kai varient which he sucked with. The Jedi class in this build is the Sentinel. Nearly all gear in Kotor II is randomised. Valve Corporation. Star Wars: Knights of the Old Republic 2 is currently available on PC, Switch, and Mobile. Treat Injury is a solid combat choice. ncdu: What's going on with this second size column? I'm just saying what I've seen in speculation. The consular build focuses on area damage (Force Lightning) and buffs with moderate melee capabilities. Besides, it's better to beef up other Attributes like Strength and Constitution in the beginning. And? Weve even taken the time to consider which prestige class is the best to aim for when you hit level 15, and whether you should focus on the light or dark side of the force. All you have to do is use master speed and then use master flurry on an enemy and you have a combined 5 attacks per round on an opponent and with your lightsaber doing about 20-60 damage per hit and having 5 attack chances per round nothing can stop you. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character youre going to play as. This site uses cookies from Google to deliver its services and to analyze traffic. His Tech Specialist levels also don't stack with his Jedi Guardian levels for the Unarmed Specialist feat, which means he'll be at least 6 levels behind on his unarmed damage. How did Obi-Wan kill Grievous again? This opens up dialogue options that are not otherwise available. Gloves: Sith Power Gauntlets (Strength +3), Belt: GNS Strength Enhancer (Strength +4), Implant: Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). The extra attacks will devastate most enemies. When youre building one you should think about focusing on Strength, Dexterity, and Constitution. Basically, theres everything you need here to make sure youre playing Knight of the Old Republic 2: The Sith Lords as the most badass Jedi or Sith you possibly can. Espaol - Latinoamrica (Spanish - Latin America), http://www.gamefaqs.com/xbox/920194-star-wars-knights-of-the-old-republic-ii-the-sith-lords/faqs/37036. Going forward, when players get a chance to increase their Attributes, prioritizing Strength should be the first choice. It works for either light side or dark side, but dark side is the optimal choice. Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. This forces players to choose skills and feats that give a more immediate benefit. Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. By Commandercup July 13, 2008 in Star Wars: General Discussion. RELATED: Hilarious Star Wars: Visions Memes Only True Fans Understand. Force Body Because you dont have large Force pool, but lots of HP, this is just for you. Both builds will trivialize the end boss. This is a link to the guide, but be warned that, contact me through Reddit (/u/TangoSierraFan). Low Int means youll have just 1 skill point to distribute each level, so you can go either for Treat Injury for the early game or Persuade. As for Feats, there is no point in giving her some special attacks, because shell be using Force most of the times. This build mimics the skills and abilities of Darth Revan from Star Wars canon. Wound Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. This build uses the Scout and Consular classes. It is a light side build that uses all of the fun dark side powers. There are six Attributes in total, which include: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. It is only visible to you. Players can try a variety of builds in Star Wars KOTOR. If you would like to know more about the how and why, please see the Helpful Information and Useful Resources sections of this site or contact me with questions. Share More sharing options. Connect and share knowledge within a single location that is structured and easy to search. The Primary attribute for this build is Strength - players want this as high as they can get it. When you become a Weaponmaster, get all the Superior Lightsaber Specialization feats first, then. This update will add five additional builds that players might want to give a try. What Is the Difference Between 'Man' And 'Son of Man' in Num 23:19? As far as powers go its completely up to you, but seeing as how you seem to be into a light side build with little to no wisdom (being the strongman build) id focus on getting mainly light side powers but up to you. RELATED: The Best Companions In Knights Of The Old Republic 2. Players want to get the Advanced Bio-Stabilizer Mask for immunity to poison and mind-affecting. Light side characters get more defensive powers, dark side get more offensive powers. 5. Force Chain! A history teacher by training, Mark has branched out into the fields of fiction and non-fiction writing. Certain items can also be equipped to help boost Dexterity as well. With this in mind, the Jedi Consular class is ideal for this build. Honestly once you have been able to upgrade to the point where you can get your lightsaber with these upgrades and have master speed the game is over. Oh, I forgot to mention that the Guardian is pretty much the worst of the three starting classes, so if by 'Jedi Guardian' you simply mean a character that can own with the lightsaber as opposed to definitely starting with the Guardian class I would recommend a Consular ==> Weaponmaster/Marauder or Consular ==> Assassin/Watchman. This build starts with the Soldier class and switches to the Guardian Jedi class. Acidity of alcohols and basicity of amines. Throwing some Kill and Insanity will reduce the numbers of your opponents pretty easily so you could cut them down with your lightsaber. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. Other ranks are obtained at level 5 and 9. Sweet! In fact, with this game, it seems the possible variations for character builds seem endless. Awareness is the ideal skill. Spoilers. With some games, especially Bioware games, it pays to make a character good at communicating. You need 12+ to start getting more skill points per level and that's 4 attribute points you could put somewhere else. Albino Member August 19, 2015 Excellent build. Look at your Wisdom too, since thatll help with your force powers. When you hit level 15 you can pick a prestige class. Players want to take two-weapon fighting, Flurry, and Heavy Armor Proficiency for the Sith Mask. The only power that is an absolute must for your build is Master speed. I also have all skills covered as a Guardian with Atton/Mira and Kreia, so his impressive skills aren't going to bring anything new to the table. Players can choose from a range of active and passive Feats that will aid them on their journey. This build uses the Dueling, Flurry, Weapon Focus: Lightsaber, and Jedi Defense feats. Cookie Notice It does present different conversation options from the Mind ones, and sometimes yields better results. All trademarks are property of their respective owners in the US and other countries. Why is this sentence from The Great Gatsby grammatical? This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. Hopefully you find this helpful! Well, thats everything. Welcome to the Optimal Guardian/Consular guide for Star Wars: Knights of the Old Republic, written by /u/TangoSierraFan. This build is effective as it allows you to become a force-wielding monster. Also if you REALLLLY want to use force powers and nothing else you should pick dark side. Youre the tank of your group, but that doesnt mean you cant deal tons of damage. Darth Malgus fits the idea very well. Thank you for this information. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. Thats mainly because me and Kreia could handle pretty much everything, so third companion was mostly acting as cannon fodder. This build uses the Scoundrel class for its Critical Strike and Scoundrel's luck ability; which eliminates the -5% penalty to Critical Strike. Make sure to throw a point into the physical attributes (STR, CON, DEX) from time to time too. This build uses the Force Suppression, Force Resistance, Force Push, Stun, and Burst of Speed. Star Wars: Knights of the Old Republic 2 is one of the best RPGs on the market and is often cited as one of the greatest Star Wars games ever made. Now I'm moving on to KOTOR II and it seems like it's become a bit more advanced/complicated on the characters, and I was wondering if I could stuff it up or do some big no-no things. Check out our Star Wars: Knights of the Old Republic 2 mobile review to get our full thoughts. So if Kreia uses Speed on herself, you will be speeded too. STR is probably your biggest stat being your damage output. The Consular's bonus force powers work well with this build too. A good strategy is to Force Push an enemy away and follow-up with a Force Jump attack. Dont worry about support powers for your main character, but no make sure you give them to the NPCs in your party if you choose a Jedi Guardian. Or is it temporary until you get robes? Anything else was basically 2 power attacks, no questions asked. Read More . how do you lvling. this because it can really optimize your character. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. The Jedi class for this build is Sentinel. RELATED: Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked. *Caster ability remains unchanged by stated shout. It is only visible to you. I'd recommend 18 constitution since it lets you equip the strongest implants, but other than that, It's up to you. As for stats I would concentrate on Dexterity, Strength and Constitution. I chose to go with single lightsaber because of the Defense bonus from Dueling. Flurry will give you 1 bonus attack per round without any drawback. You forget screaming eagle that with finesse Dex also gives you Hit as well as AC plus reflex where as Str is just Dmg and Hit..you hit more and get hit less with Dex Finesse so Str is meh when you can float like a Yoda and sting like a Windu. Though HK-47 is not the most optimal party member for combat, he is the most optimal for enjoying the game. RELATED: Things We Love About Star Wars: KOTOR On The Nintendo Switch. Out of all the three classes, Guardians receive the most Hit Points after leveling up. RELATED: The Best Star Wars Imperials Not In The Shows Or Movies. The Guardian is all about combat. Armor: Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. Star Wars KOTOR II Guardian Build Guide If you are going to play as a JEDI GUARDIAN and then become a JEDI WEAPONSMASTER then here is guide to light the way. As for weapons, you're right in your intuition that Unarmed is probably the way to go - especially if you can hold back his level to 6 before switching him over to a Jedi, as his Shield Breaker ability will more than make up for the lost damage to a few levels. Makes sense, right?). Players will need to increase this build's Charisma and Intelligence - the Intelligence is needed to increase the number of skill points players can allocate to Persuade. This build is probably very close to what many players wanted their Jedi to be on their first playthrough. That being said I can offer some general build information, that gives no spoilers. Buff the force powers you use against others. Updated June 19, 2022 by Jeff Drake: There are way too many great builds in KOTOR to limit a list to just ten. Valve Corporation. Important thing is that second rank grants your +1 Attack per round and second +2 Attacks. Several of the game's most useful Implants require a Constitution rating of at least 16, so this tends to be the magic number. I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. What you want to do is to build Kreia up for Buffs. There are eight grenade types in KOTOR, in addition to the famous thermal detonators. Just count with fact that it will eat your poor Force Point really fast. Affect Mind If youre not going for Persuade skill, be sure to pick this Power so you could convice dumb thugs to commit suicide by jumping over rail on Nar Shadaa. The player can also choose to forgo conventional weaponry at a certain point and rely on force powers to vanquish the enemy, or simply use the power of charisma or stealth to defeat the enemy. Limited Run Games shows off three KOTOR II physical versions, KOTOR 2, Obsidian's Star Wars RPG, makes its mobile debut today, Roblox Black Friday deals and mobile game bargains this year, Pokmon Violet is beating Scarlet in the popularity race, The titillating tail of Genshin Impacts Ms Hina, Gorou, and Itto, Pokmon Violets Ceruledge is catching the attention of trainers. The build pages are geared toward being as brief as possible. The thief build relies on remaining unseen until they decide to attack, and making the most out of every attack. Additionally, at a certain point players need to choose from three Jedi classes; which are Guardian, Sentinel, and Consular. His amazing 10 dextery also means he'll be getting hit a lot if he wears the Miner Outfit. An updated and more in-depth build guide video for the Jedi Guardian in KOTOR 1 and 2. and our The guardian build is a strength-based melee fighter with buffs. The moment you actually build your character like this and notice huh wait there are still two points to spend for attributes. Now, in KOTOR2, I would switch my stance and go with a dex build. The ideal starting stats should be around the following: 12 Strength, 15 Dexterity, 14 Wisdom, and 14 Constitution. You're browsing the GameFAQs Message Boards as a guest. I could force jump and 1hko most enemies, or I could 1 shot with power attack. WIS&CHA could use a drop to up STR, but that's not very balanced for what I think is your first time in Kotor II. Focus on Ferocity Form which will give you another Attack per round and -2 Defense and Resilience Form for defense against Blasters. This build is designed to take down other force users with ease. what do you recommend having in your party ?! This build's primary attributes are Strength and Wisdom; secondary attributes are Dexterity and Constitution. With last rank Force Powers take 30% of their cost from Health and 30% from Force, which means that all Powers will actually cost much less. This awesome ability that Kreia has means, that whatever buff you or her use, it will buff the other one too. Players will also want to max out their Force Resistance power. The Force Build combines the Soldier and Consular classes. Best used with light armor or robes. I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. Star Wars: Knights of the Old Republic 2 builds | Pocket Tactics. A higher Wisdom Attribute means more Force Points. ALL RIGHTS RESERVED. This does not, however, mean this build is weak against other foes. I still wouldn't take him past level 10 or 12 as a tech at an absolute maximum though. This site will be spoiler free besides the names of planets/locations and party members. Constitution is directly related to the player character's Health bar. This build is a bit difficult at first - mainly because the player must refrain from leveling up until becoming a Jedi. Theyve got a decent class feat that diminishes the effects of attacks that cause fear or stun your character. While itsLightside Power, it will come in handy sometimes. Normally, my Jedi use double-bladed lightsabers with Master Flurry and Master Speed to dish out a preposterous 5 attacks per round, which is enough to kill most opponents in 1 or 2 rounds (especially if they've been caught in a Stasis Field); but one cannot cast Master Speed with armor on. but there is one thing that. Another strategy is to stay in the shadows and fight enemies on the player's terms. When you cant use Kreia, I usually paired Bao-Dur with either Visas specced for Buffs, or HK-47 who synergize very well with Bao-Dur after hell upgrade his Remote to heal droids. This is solely because the Guardian class gets the Force Jump feat. Master the initial Two-Weapon feats and choose one attack feat to master; they all work well enough. Still on the fence? I like persuade simply for its use in dialogue. KOTOR II Guardian Guide (Originally by SirCerberus). You can maximise your force powers using high wisdom and charisma while giving you an incredibly high critical hit ratio and defence through high dexterity. Dexterity isn't as important as Strength, although it still needs some attention during Character Creation. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. RELATED: Star Wars: Knights Of The Old Republic 2 - How Long To Beat. Important thing is that second rank grants your +1 Attack per round and second +2 Attacks. There are a lot of reasons to use explosives though; for one, a lightsaber can't be used to deflect explosions. Press question mark to learn the rest of the keyboard shortcuts. Armor or clothes? And general advice for someone playing as one in KOTOR II? Charisma has several uses in KOTOR 2. Gains a bonus of + 4 or + 5 with a minimum dexterity of 18. You probably don't really need them as a guardian, but if you want to use offensive powers they are worth a couple points. The choice of Force powers will depend on the Jedi Exile's alignment. The best implants generally need 16 CON. Then i use the Ultimate Diatom Energy cell, the expert fencing emitter and Pontite lens. The Sentinel is sort of a jack-of-all-trades, a bridge class between the combat focus of the Guardian and the Force focus of the Consular. Secondary attributes are Charisma and Intelligence. As you can see, I havent mentioned third companion. The different combinations of these six classes allow for a wide variety of options when building a character in KOTOR. Force Powers are simple. It is designed with grinding out levels in mind to get max . It only takes a minute to sign up. The lightsaber in KOTOR 2 is the most powerful weapon in the game that being said you'll most likely want to use it for your build. (Because that way theyll reach the ground much faster. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. The Jedi class should be either Guardian or Consular. The information provided here should prove useful to beginners and set them on the right track. Whether a character will succumb to the dark side and become a Sith is also up to the player. Being a Soldier will help this character stay alive in the early parts of the game. Using indicator constraint with two variables. Mark Hospodar has been an avid gamer ever since he fired up the original Medal of Honor on his PS1. And because the game is a massive RPG, theres a lot to consider when youre building that character. As combat specialists, Guardians gain the most benefits out of Feats. My drill is the drill that creates the heavens! Use This Build If : You need to take down other force users with ease! Learn more about Stack Overflow the company, and our products. What I created is the most brutish juggernaut clad in heavy armor I ever played, yet at the same time enjoying all the advatantages of Buff Powers. I have two more builds to write, so look forward to Jedi Battlemaster and Jedi Shadow. Create an account to follow your favorite communities and start taking part in conversations. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. Fans have a satisfying level of freedom to customize the Jedi Exile as they see fit. This guide is inspired by my "Potentially optimal consular build," which was posted on Reddit in April 2018 and has been viewed over 23,000 times. With this build, the player can spam Force Storm until the fight is over. At rank 15, once you talk to Kreia, you get a free level and a Prestige Class. How many classes are there in Knights of the Old Republic 2? Definitely like the build as it is pretty similar to the first KOTOR which is what I was hoping to continue. Of these, Persuade and Treat Injury are the most important Class Skills. Light vs dark. 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